New PDF release: Botvinnik's Best Games Volume 2: 1942-1956

By Mikhail Botvinnik

Mikhail Botvinnik's 'Analiticheskie i kriticheskie raboty" have been originaly released in 4 volumes among 1984 and 1987. This moment quantity of this sequence coated his top video games from the interval 1942 - 1956. The Botvinnik's most sensible video games is a classical chess paintings, the most effective chess booklet at the global. It comprises 129 absolutely annotated video games by way of M. Botvinnik with many diagrams, checklist all on hand tournament's crosstables with participation of M. Botvinnik, match and fit effects and Index of openings.

Show description

Read Online or Download Botvinnik's Best Games Volume 2: 1942-1956 PDF

Similar games: chess books

Neil McDonald's Chess Secrets: The Giants of Power Play PDF

Chess secrets and techniques is a sequence of books which discover the mysteries of an important points of chess: approach, assault, beginning play and gambits, classical play, endgames and guidance. In each one ebook the writer reports a few nice avid gamers from chess background who've excelled in a selected box of the sport and who've undeniably inspired those that have undefined.

Additional resources for Botvinnik's Best Games Volume 2: 1942-1956

Example text

E8 26 'it'c4 (26 . . lxh2 27 d6) Black's position would have been pretty bad. 25 i.. fe7+! xf3 'iixd6 A terrible check! The ending is hopeless for Black, although the win is not so easy in view of the blocked nature of the position. @xe7 28 d6+, but if the black king had already been at d7 (cf. the note to Black's 24th move), there would have followed 2 7 . . 'it>d6 ! with an obvious draw. ®d8 38 29 gxf3 30 ' @gl :cs g5 This makes tllings easier for White, as the weakening of the f5 . and h5 squares allows his king to break through on the kingside.

After any other capture of the pawn on d4 there would have followed 10 . . tb4+, to Black's advantage. 30 At the cost of weakening the position of his own king (which is possible only thanks to the fact that the enemy pieces are tied down), White opens up the play on the kingside. It soon transpires that Black is unable simultaneously to defend his king's fortress and the ill­ starred d5 pawn. fc5 :ld4 25 g4! b8 An impulsive move, assisting the development of White's initiative, al­ though the inevitable transference of the rook from d l to g l would in any case have set Black insoluble problems.

Black himself is forced to assist White's attack on the e5 pawn: if 2 1 . 'ifd6 (otherwise the b6 pawn cannot be saved) there could have followed 22 tl'ie3 and tl'ic4, if there is nothing better. Black was evidently pinning his hopes on this move, since 22 . . tf6 23 d6 or 22 . xf3 24 d7+ and 25 Wxf3 was bad for him. Now it only remains for him to reinforce his centre by . . f7-f6, after which he will be able to count on a successful defence. But for this last step he is not given the necessary respite.

Download PDF sample

Rated 4.26 of 5 – based on 11 votes

admin