By Lev Alburt
This newly revised quantity within the profitable entire Chess direction sharpens and tightens your online game via exam and learn of the three hundred most crucial chess online game positions. an important and instructive positions during the last a hundred years prepared as demanding situations, with illuminating motives and suggestions. Lev Alburt, Grandmaster of Chess and well known three-time US chess champion, provides and analyzes the three hundred most crucial video game positions a normal participant may still comprehend and make sure you develop into a chess professional. those most vital and instructive positions taken from video games during the last a hundred years are prepared as demanding situations, with instructive motives and options on dealing with pages. along with giving scholars this crucial wisdom, this e-book additionally is helping them to coach their chess talents and increase their abilities gradually and successfully. those functional routines, effortless to learn and to appreciate, take the reader from newbie to tournament-strength chess participant.
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Similar games: chess books
Chess secrets and techniques is a chain of books which discover the mysteries of crucial facets of chess: technique, assault, establishing play and gambits, classical play, endgames and instruction. In every one ebook the writer reports a couple of nice gamers from chess background who've excelled in a selected box of the sport and who've undeniably prompted those that have undefined.
- My Chess Career
- The Classical King's Indian
- Attacking with 1e4 (Everyman Chess)
- Games in the St. Petersburg Tournament, 1895-96
- Mastering Positional Chess
Additional info for Chess Training Pocket Book
The far advanced pawn helps create back-rank mate possibilities. 3. Kh1 (3. Rxf2 Rc1+) 3. Rc1! 0-1. Motifs: far-advanced pawn with a Rook behind it, potentially open file for Black’s c8-Rook, promotion, back-rank mate. Themes: opening the file/deflection (of c3-pawn), decoy. (Nedekovic - Siladi, 1957) 51. Underpromotion 1. Rf1+ (decoy) 2. Rxf1 Qh2+ (another decoy) 3. Kxh2 gxf1(N)+, and Black wins. 52. Cornering the King Material is even, but Black can create dangerous threats—and follow up to final victory.
Instead, 1. Qf2! wins. Thus, White should reject 1. Rxd5 and consider other candidate moves, such as 1. Qd3 or 1. Rxe8 Rxe8, and now, for example, 2. Ng7. (Teschner - Portish, 1969) 43. Pawn Mate If White could play f2-f3, it would be mate. Hmm. 1. Rxe4+ (deflection, annihilation of a defender) 1. Rxe4 2. f3#. (Lombardy - Medina, 1973) 44. Seize the File! 1. Qd8! 2. Qxe6+ (Or 2. Qd2 Qxd2 3. Bxd2 Rd8 4. Be3 Rd1+ 5. ) 2. Rf7!. ) 3. Qe1 Re7 0-1. What makes 1. Qd8! difficult to find is that Black offers a pawn to be taken with check!
Kxb8 2. Qxe5+! (deflection/opening a file) 2. fxe5 3. Rf8+, with the now familiar backrow mate. (Alekhine - Reshevsky, 1937) 39. Double Pin & Mate! Because of Black’s pawn on b3, back-rank mate suggests itself ... 1. Rd8! 0-1. (Mikenas - Aronin 1957) 40. Medal of Honor for Interference Black should consider the “normal” 1. Re1+ 2. Bf1, and now, from this support position, look for ways to deflect the White Queen. But if this idea doesn’t pan out, look for others on move one — try interference.